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Anime Studio Content Pack Free Download

Anime Studio Content Pack Free Download

Anime Studio Pro is perfect for professionals looking for a more efficient alternative to tedious frame-by-frame animation. With an intuitive interface, a visual content library and powerful features such as a bone rigging system, automatic image tracing, integrated lip-synching, 3D shape design, physics, motion tracking, a character wizard and more, Anime Studio Pro delivers advanced animation tools to speed up your workflow.

Automatic Image Tracing in Anime Studio Pro 8 speeds up production by automatically converting existing artwork and sketches to fully editable vector drawings. With powerful, vector-based drawing tools and the ability to import scanned drawings and images, you can quickly create your own characters and objects in Anime Studio Pro 8. The revolutionary bone-rigging system provides a fast and efficient alternative to tedious frame-by-frame animation. Add a skeleton to any image by pointing and clicking—then bring it to life while keeping your project organized with the sequencer and timeline. The built-in Character Wizard is the ideal tool for anyone working on concepts or looking for a fast alternative to drawing and rigging each character from scratch. Global Rendering Styles in Anime Studio Pro 8 let you change the overall design of your animation by simply adjusting a couple of settings. The Photoshop document import with support for layers speeds up your workflow Real Time Media Connection automatically updates image, movie and audio files in your imported Anime Studio files when edited in an external program, allowing you to make the necessary changes on the fly. Anime Studio Pro 8 enables you to create your own 3D objects by converting your 2D vector layers into 3D Objects, and simulated physics allows you to automate parts of your animations. Import your Poser scenes and combine 2D and 3D animation. Record your own sound clips right within Anime Studio and sync them to your animated characters using the built-in lip synching functionality. Choose from a library of ready-to-use characters, props, scenes, stock audio and video clips, scatter brushes and more to get you animating quickly in Anime Studio. Output video and animation of unlimited length to formats including NTSC/PAL D1/DV Standard and Widescreen; iPhone, iPad and Droid; HDV and HDTV 780p and 1080p; AVI, MOV, Flash and more Anime Studio Pro 8 provides a powerful and productive animation environment that minimizes production time and increases your productivity. Compatible with Mac and Windows.

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Laws concerning the use of this software vary from country to country. We do not encourage or condone the use of this program if it is in violation of these laws. Softonic may receive a referral fee if you click or buy any of the products featured here.Everything you need to make amazing, professional animation. Moho (formerly Anime Studio Pro) offers the most powerful 2D rigging system of the market and mix it with traditional animation tools, allowing to get professional results easier and faster.

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Moho Pro is perfect for professionals looking for a more efficient alternative to traditional animation. With an intuitive interface and robust features such Smart Bones™, Smart Warp, Bezier handles optimized for animation, frame-by-frame tools, a professional Timeline, physics, motion tracking, motion graphs, 64-bit architecture and much more, It delivers advanced animation tools to speed up your workflow and combines cutting-edge features with powerful technology for the most unique animation program for digital artists.

Smart Bones is an incredible feature that reduces or entirely removes distortion around your character's joints - specifically around knees and elbows. Group a set of points and use the Smart Bones control levers to create 3D looking motion that you can easily repeat with the turn of a dial.

Unity™ game developers and users will now be able to use FBX support of animated 2D content in Moho Pro, eliminating the need to create rigid sprites for game development and providing the ability to get the exact look and feel that they want. FBX, the adaptable file format for 3D animation from Autodesk®, is the most common method for integrating animated 2D and 3D assets in Unity.

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Several major enhancements have been made to Moho's bone features. The new bone constraints feature will include rigging options that will help set up characters that are more complex and powerful. The independent angle constraint allows a bone to maintain its global angle similar to a camera crane and is not affected by inverse kinematics or its bone parents. Ideal uses for bone constraints include robotic arms or feet on characters that maintain constraints when the rest of the leg is moving.

Import your existing Photoshop files with all layers intact. Changes made in Photoshop instantly appear in the imported file in Anime Studio, allowing you to continually refine your Photoshop document. Many Photoshop features are supported in the imported PSD files, including blending modes, layer opacity, smart objects, and smart filters. Groups are also supported and can be set up in Photoshop to automatically get imported into The app as switch layers for quick animating.

The new Real-Time Media Connection in Anime Studio automatically updates image, movie, and audio files in your imported Anime Studio files when edited in an external program. This is a great workflow enhancement for individuals and production studios alike.

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The 64-bit Windows version of Moho will now use Media Foundation. It is no longer necessary to install QuickTime to import popular audio and video formats like MP3, AAC, MP4, and QuickTime. When exporting animations on Windows 7 and higher, the application can create movies using the Windows Media Foundation media library. When exporting animations on Windows XP and higher, the application can create movies using the DirectShow media library.

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Graphics Processing Unit (GPU) Acceleration takes advantage of your computer's hardware, boosting performance and quality for several layer types while allowing you to see exactly what the tool is doing as you apply a stroke or shape to the Workspace. The performance boost will help reduce pixelation and artifacting when working with certain graphical elements, such as Vector and Image layers.

Previously, bones could only control their direct children. Now, bones can control the children of their children. If you have a group inside a bone layer and then vector layers inside that group, the bone layer can manipulate the artwork in those vector layers if nested layer control is turned on. This allows for more powerful rigging options, while simultaneously simplifying and allow more organization in the layer hierarchy.

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Flexi-Binding allows you to isolate the influence of a set of bones from the rest of the skeleton. For example, only the right arm bones should affect the artwork for the right arm. This lessens (or eliminates) the need to separate artwork on frame zero, and then put it back together again with the Offset Bone tool. This is a great new feature for images and vectors.

With Particle Layers, you can now use any shape, even ones that contain gaps, as an origin point for your particles. To do this, simply put your reference layer on the bottom of the Particle Layer folder. Turn on Use base layer as source in your Layer Settings and you're set!

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Now when you create a Depth of Field effect through the Project Settings, you will get a visual representation of where your focus will be on the Workspace by using the Orbit Tool. This is a great addition if you have a hard time remembering what the settings for Depth of Field will do to change the effect. Placing the focus line closer to assets will ensure they are in focus, while everything else is blurry, depending on your focus range.

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More scripting access and control. It offers advanced scripting support and updates. More functions and data structures of the program have been exposed through the scripting API, allowing advanced technical users to create more personalized tools and add-ons.

Export multiple layers individually with one click. Layer comps are useful if you want to export only selected items in your scene so that you can composite them externally in third party software. For example, you can create a layer comp that relates to background elements, another that relates to characters, and another that relates to foreground elements or titles. Turn groups on and off until you get elements that logically belong together. Then create a new layer comp from that group. At render time, you can then choose to render specific layer comps as a movie file.

Anime Studio can import several kinds of other media files into an animation project. Import QuickTime®, AVI or MPEG-4 video, or even 3D scenes from Poser. Image-Based Modeling allows you to create 3D objects from 2D vector layers. And the included Content Library contains hundreds of ready to use characters, props and more.

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Patch Layers were designed for constructing characters and are similar to masks by allowing you to hide certain parts of a layer. Create each body part separately and then hide the overlapping lines. Adjust the size of the patch to perfectly blend the layers to get the desired style.

Moho Anime Studio is a 64-bit application. Improvements in speed and memory will be noticed by all those who use

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