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Animal Jam Wiki Greely'S Inferno

Animal Jam Wiki Greely'S Inferno

Greely's Inferno is a non-member adventure that can be played with a group of up to four Jammers. It was introduced in Jamaa Journal Volume 108 on December 19th, 2013, and the Hard difficulty mode was later introduced soon after on January 9th, 2014. This adventure continues the story from The Great Escape, and it features the wolf alpha Greely with appearances by Cosmo, Graham, and Liza as well. On the January 18th, 2018 update, this adventure became available for all Jammers.

1. The player begins the adventure at the base of a volcano with Cosmo. Cosmo explains that the player must meet with Graham near the top of the volcano.

Greely

2. Toward the top of the volcano, the player will encounter Graham. Graham explains that there is a secret passage into the volcano that is blocked by a boulder, which can be destroyed using a Boomseed. Graham also gives the player a gear and explains that it can be used to repair his Spotbright devices, which the Phantoms have taken into the volcano.

Replica Greely Nesting Dolls

4. Further into the volcano, the player will find a floor emblem that powers a door to continue. The emblem must be activated by placing four Lava Crystals into the designated slots.

5. After the floor emblem door is opened, the path leads across some Phantom Pipe walkways and the rim of the volcano, all of which are guarded by many Phantoms. Back inside the volcano, the path is blocked by an archway made from more Phantom Pipes that is spewing out Phantom goop.

6. After the player must explore and clear a path to Greely's Passage. This final path is guarded by numerous Phantoms and Phantom Sprouters. The second half of this path introduces lava blocks that cycle between cool and hot every few seconds. If walked on while hot, the player will lose hearts.

Greely Charm Necklace

7. Once at Greely's Passage, the nearby Phantom Pipes must be plugged with corks to lure Greely out of his hiding spot. When Greely appears, he will scold the player that they have alerted the Phantom King. The player must go through the door of Greely's Passage and defeat the Phantom King themselves.

8. After the Phantom King has been defeated, Greely will appear and warn the player that the volcano is about to erupt. The player must escape the volcano while Greely attempts to stop the eruption. While escaping, the player must once again avoid Phantoms falling from above.

9. After exiting the volcano, the player will meet the other Alphas that offer congratulations and admit that Greely was a hero. Finally, the player can collect their reward and exit through the portal.

Alpha And Guardian Spirit Studies

The Wolf passage can be found in both Normal and Hard difficulty modes. It is located at the top of the room just after clearing the volcano's rim. The prizes won from this passage are as follows:

Category:Greely's

The Arctic Wolf passage can only be found on the Hard difficulty mode. It is located at the end of the adventure inside the collapsing volcano around the area where the fire emblem was previously found. The prizes won from this passage are as follows:I am Greely, the wolf Alpha. Not that it is any business of yours, but I am here to study the Phantoms. To learn their secrets.

Greely is the Alpha for Wolves. He was introduced in 2010 as one of the first six Alphas, but his first appearance in the game was as a statue released in 2011. He was not seen in the game until The Hive Adventure was released in 2013.

Crystal Greely Statue

Greely is a blue-grey wolf, with a light blue underbelly (depends on artwork variants). He has yellow eyes or reddish-brown in adventures; in his beta artwork, he had white eyes and a ruby in his left eye. He has white tufts as eyebrows, and three blue spots under his eyes (assumed to be markings). The ruff on the back of his neck/head is very ragged and darker than the rest of his fur. He wears a gold chain (bronze in adventures) around his neck that latches to his cape. His cape/cloak is normally a dark purple color and is worn down with lots of tears in it. He wears four bands on his forepaws, two on each one. He has a leather brace on his tail. All of these descriptions are based on artwork, so it can be different from what is listed here.

Greely, the reluctant wolf Shaman, puts his creepy cleverness to use in the study of animal magic. He is definitely on the side of good and righteousness, but he plays by his own rules. He speaks in to-the-point sentences, even to new animals, and has a certain amount of disdain for the other Shaman leaders. The only higher power that Greely respects is the Sky Mother, Mira. Greely is a powerful warrior against the phantoms in Animal Jam; they fear him most of all because he is so much like them. He is the link to the darker side of the Animal Jam mythology. He has theories about where the phantoms came from and he may even know the location of a few undiscovered spirit stones.

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In the Call of the Alphas novel, he is found lurking and always hiding in the shadows observing and shrouded in mystery. Whenever he is talking, his words are always short, directly to the point, and emotionless. There are times where his actions and decisions seem to be helping the Phantoms more than the Alphas; however, he always stands by the Alphas in tight situations when all hope seems to be lost.

How To Do The Greely's Inferno Adventure On Animal Jam (easy Mode)

You heard Mira, my strongest asset to this group is my perception, an awareness of what is going on around me. I can do the same for us... but only on my terms.

I run into that wolf Alpha, Greely, in the strangest places! [He's] always up to something, I just wish he'd say what!

The Hive: Greely's first appearance is in this Adventure. He is seen near the start of the Hive and urges the Player to turn back. When the player mentions Greely to Cosmo, Cosmo seems shocked to know that Greely was in the Hive.

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The Animal Jam Whip: Animal Jam Adventure Weapons

The Great Escape: Greely's second appearance was when he is sitting on the balcony that is at the top of the Great Tower. He reveals what the Phantoms are planning and once again, he tells the player to go back and stop interfering. At the end of this adventure, when the player tells Cosmo where they saw Greely, Cosmo seems partly cross and shocked at what Greely is putting himself into.

Greely's Inferno: He appears near the end of this adventure and seems to lecture the player for causing too much attention. Greely then finally accepts help and tells the player to distract the Phantom King while he tries to stop the volcano from erupting. After the Phantom King flees, Greely thanks the player, mentions that there was an omen that a brave Jammer would save Jamaa, believing the Jammer is, in fact, the player and apologizes for being harsh on the player. When the volcano starts to erupt, Greely forces the player to escape while he tries to stop the volcano. He succeeds, but at the cost of his life, or so as believed. Greely is then mentioned by Liza, Cosmo, and Graham as a hero of Jamaa, along with the player.

The Search For Greely: In this adventure, Graham leads a team of Monkeys to find Greely, and he accepts the player's help in finding him. The player finds diary entries from Greely where he talks about meeting with the phantoms, as well as a secret hideout in the volcano with a Phantom Portal inside. The player enters the portal and finds Greely trapped inside a giant transparent phantom cage. After the player defeats the two Phantom Kings, Greely thanks the player for saving him and adds that he didn't know there was more than one Phantom King. However, Liza, Cosmo, and Graham then ambush Greely, believing he is a traitor. Greely quickly reassures them that he was actually working undercover and tells the others about the Phantom Fortress, which was previously believed to be a myth, and the Phantom Beacon. He says that they must start making plans to seek out the fortress.

Animal Jam (video Game)

Turning The Tide: Greely only appears at the end of this adventure, in which he pressures the freed Tavie into telling him what the Phantoms' plans are if she knew them; Tavie denies that she knows anything. When spoken to again when the Turning The Tide ends, Greely admits that he was traumatized when he was captured by the Phantoms and shows sympathy towards Tavie, thinking she might be traumatized as well.

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Battle for the Beacon: Greely appears in the Hidden Hollow, the small town in the center of the adventure. He tells the player that the Phantoms have been trying to get back the Phantom Beacon and that the phantoms are launching an attack. After the player has defeated the phantoms, he will tell the player to water all

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